If the history of wargaming is the Sun, Domains At War: Battles is that point of light you get after focusing what’s good about wargaming through the lens of DND. It’s quick, flexible, and dead simple to pick up for anyone that’s rolled dice with purpose…If you are not running ACKS, or you’re not in an ACKS game that’s putting any emphasis on domain management, this (Domains At War:Campaigns) still has a lot of use for you – if you ever want your game to feature war as a backdrop, or have the PCs interact within that war, or your players have ever wanted to take a mass of henchmen and mercenaries to a robber knight’s keep – and you want that war and those battles to be as simulated as the PCs actions are – if you want it to be gamed and real, you still want this book.