[House Rules]Slightly more involved XP values

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Tywyll
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[House Rules]Slightly more involved XP values

I've written up a slightly more involved system for monster 'specials' that takes a page or two from Advanced (1st and 2nd). Basically I didn't like treating all special abilities equally.

http://micahblackburn.wordpress.com/2012/08/01/house-rulesspecially-uneq...

Beastman
Joined: 2011-11-11 08:23

I like your proposal and reasoning. It also bothered me (somewhat) that powers of different strengths have the same number of asterisks. One thing I do: i give one asterisk per two spell levels that a caster can use.

Thomas Weigel
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Joined: 2012-06-20 11:57

I think I mostly agree, although I would use HDx5 (min 20) for the damage cutoffs rather than 20 damage. A 10 HD creature doing 2d10+1 damage doesn't have a special.

Ludanto
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Joined: 2012-04-30 11:52

A ridiculous nitpick: A creatures that does 2d10 damage gets no '*'. :)

Tywyll
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Joined: 2012-02-06 14:12

Yeah meant that to be 20 or higher. I don't think it should necessarily be based on the hd of the monster because a level 8 or 9 pc could still be wiped by 20+ hit. I'll change that later.