Had to make a new topic for this because I’m having trouble once more responding on certain posts. Maybe it’s just an issue with my own topics. In any case, here’s the updated table, which incorporates result changes based upon feedback from Koewn.
So, I happily…gladly…with maniacal laughter…no. Sadly? Sadly!
Yes. Sadly, I got to use this last night.
The thief, after extricating himself with a miraculous roll out of being cornered by a couple skeletons and revenants, gets blasted by a Cone of Cold.
Continuing his luck for the round, he’s at exactly zero HP.
So:
+20 if HP exactly zero.
+16 for treatment; a Cure Moderate was used with a trained healer
+8 for timing, he ended up next to the shaman when the round rolled over, she declared she’d be CMW’ing him
+8 for CON, it’s his high stat.
So +52 on the roll. Rolls a 19, for a 71; and a 6 on the horizontal.
Now he knows what it feels like to be ran over by a flurry of snowmen.
This would have been a +13 bonus on the original table; and he would have rolled a “3” on the d20 to get in this same row - the ‘You’re in shock’ recovery level.