Build points for ACKS classes?

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drnuncheon
Barbarian Conquerors of Kanahu BackerACKS Heroic Fantasy Handbook Backer
Joined: 2012-06-13 18:40
Build points for ACKS classes?
Just preordered the Player's Companion and am delighted to see that the Shaman has a Druid template already created. Saves me some trouble! Have the build points for the standard ACKS classes been put up anywhere? I notice that some of them show up in the examples, but the Spellsword has two different builds: In the Saving Throws and Magic Items section: EXAMPLE: The standard elven spellsword was built with Hit Dice Value 1, Fighting Value 2, Elf Value 4. In the Strongholds section: EXAMPLE: The standard elven spellsword was built with Hit Dice Value 1, Fighting Value 2, Arcane Value 1, Elf Value 3. And in the Elven Custom Classes section: EXAMPLE: The standard elven spellsword is built with Hit Dice 1, Fighting Value 2, Arcane Value 1, Elf Value 3. The XP cost for level 2 is 500 + 1,000 + (625-125) + 2000, for a total of 4,000XP. It looks like they come out to the same amount XP-wise, but for clarity's sake you probably want to pick one or the other for the examples. Lebron James Shoes
Alex
The Autarch
Joined: 2011-06-30 18:10

Good catch on the elven spellsword.

Fighter: HD 2, Fighting 2

Thief: HD 0, Fighting 1, Thievery 3

Cleric: HD 1, Fighting 1, Divine 2

Mage: Arcane 4

Assassin: HD 1, Fighting 2, Thievery 1

Bladedancer: HD 1, Fighting 1 (2 trade offs), Divine 2

Explorer: HD 1, Fighting 2 (2 trade offs), Thievery 1 [I think - working from memory here]

Most of the core class builds were very simple. The PC class builds are way more complex and esoteric.

CharlesDM
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Joined: 2012-03-01 22:31

The Bard seems to be HD 1, Fighting 1, Thievery 2, but has the Fighting Value 2+ Stronghold and related power as a Judge's call?

The other rulebook classes appear to be:

Dwarven Vaultguard: HD 2, Fighting 2, Dwarf 0

Dwarven Craftpriest: HD 1, Fighting 1, Divine 2, Dwarf 3

Elven Spellsword: HD 1, Fighting 2, Elf 4

Elven Nightblade: HD 1, Fighting 1, Thievery 2, Elf 2

Alex
The Autarch
Joined: 2011-06-30 18:10

Barbarian: HD 2, Fighting 2, 4 tradeoffs

Dwarven Delver: HD 1, Fighting 1, Thievery 2, Dwarf 2

Dwarven Machinist: HD 1, Fighting 1, Thievery 2, Dwarf 3, 1 tradeoff

Elven Enchanter: HD 0, Fighting 0, Thievery 1, Arcane 2, Elf 2

Elven Ranger: HD 1, Fighting 2, Thievery 1,  3 tradeoffs

Mystic: HD 1, Fighting 2, Thievery 1, 5 tradeoffs

Paladin: HD 1, Fightin g2, Thievery 1, 1 tradeoff

Priestess: HD 0, Divine 4

Shaman: HD 1, Fighting 1, Divine 2, 4 tradeoffs

Warlock: HD 0, Thievery 1, Arcane 3, 1 tradeoff

 

CharlesDM
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Joined: 2012-03-01 22:31

Dwarven Fury: HD 2, Fighting 2 (6 tradeoffs), Dwarf 0

Elven Courtier: HD 1, Fighting 1 (1 tradeoff), Thievery 1, Arcane 1, (High) Elf 1

Gnomish Trickster: HD 0, Fighting 1 (2 tradeoffs), Gnome 4

Thrassian Gladiator: HD 2, Fighting 2, Thrassian 2

Witch: HD 0, Divine 4, 4 tradeoffs

drnuncheon
Barbarian Conquerors of Kanahu BackerACKS Heroic Fantasy Handbook Backer
Joined: 2012-06-13 18:40

"Witch: HD 0, Divine 4, 4 tradeoffs"

Looking at the Divine tradeoffs…Turn Undead doesn't obviously get any better at Divine 3 or 4. Why do you get more out of giving it up? Is it the opportunity cost of not having HD or Fighting to back you up?

Alex
The Autarch
Joined: 2011-06-30 18:10

Exactly. When you take Divine 3 or Divine 4, you aren't just paying more XP for divine casting, you're giving up the opportunity to take HD, fighting, thievery, or arcane. 

The "hard cap" of 4 build points is hugely impactful on class balance.