Almaric’s Tale - The Wall of Fog
Having checked that nobody else has taken up residence in the cabin, Almaric heads out of the clearing and back north to the crossroads. From there he heads west, following the looping trail down to the wide lake in the south where Seb indicated that they found the water deep enough to swim under the fog. He briefly considers using the canoe but again recalls what Seb said about them sometimes being more trouble than they were worth and as he would be the only one trying to control it, he decides against using it.
Since he doesn’t know what he’ll encounter on the other side of the barrier of fog but knowing he’ll have to swim, Almaric takes off his pack and hides it in the forest edge. Planning on only taking his armour, shield, weapons, healing and strength potions at this time, Almaric wades into the water.
[/OOC His current encumbrance is 7, 2/6 (Armour [5] + Weapons [1, 5/6] + Pouch & Potions [3/6]), which puts his movement back up to 90’/30’]
He wades very close to the fog and the lake is still only a little more than four feet deep, the water mid-chest in height. This close to it he can smell a decidedly acidic smell coming from the wall of fog. Turning his head from the smell, Almaric takes a few deepening breaths until he fills his lungs with a final deep breath and dives beneath the surface, under the strange green fog and begins swimming towards what he hopes will be the shore.
Using every second of air his lungs can hold, Almaric swims as hard as he can, but finally he has to surface for air. Coming up he realizes he has made it past the wall of fog. It now lies behind him. The lake’s shoreline is not far off and he can see a path leading from a gravel beach.
Crawling out of the cold water Almaric welcomes the dry land and warm sun. The forest on this side of the fog wall looks much like it did on the other side. There is a quiet that pervades the area. Few birds seem to be about and even the constant chatter of insects is diminished. A path leads away from the lake and into the woods to the south.
[/OOC: Almaric is uninjured. He still has MIGHT, LUCK, FINESSE and AUTOMATIC SUCCESS bonuses available for use at any time.]